About



JongGyun Kim

Software Engineer

truth0233@gmail.com


Experience

DAYBIT

Jul.2018 - Jan.2019

Software Engineer

  • Responsible for providing exchange service to end users who are interested in automated trade.

Hypersense (formerly BinaryVR)

Apr.2016 - Apr.2017

Research Engineer

  • Responsible for finding end to end solutions from collecting data to generating a real time facial tracking model in a practical use by utilizing deep learning techniques including R&D

Software Engineer

  • Responsible for creating and optimizing a commercial facial tracker SDK on a global market standard in terms of tracking speed, accuracy, and the size

Frientrip

Oct. 2015 - Jan. 2016

Project Manager

  • Responsible for coordinate resources of different departments in marketing, development, and design as a representative of a development department

Devsisters

Jul. 2013 - Jan. 2015

Software Engineer

  • Responsible for implementing game contents and maintaining code quality implemented more than 30 core items including cookies and pets in 2 ~ 5 seasons of CookieRun

Game Designer

  • Responsible for designing the concept of characters and items planned the concept of cookies, pets, and items in 2 ~ 5 seasons of CookieRun

Redduck

Feb. 2012 - Jul. 2013

Software Engineer

  • Responsible for an effective game logic implementation regarding a futuristic FPS game building

Education

  • B.A. in Computer Science, KAIST
    Feb. 2007 - Aug. 2016
  • Seoul Science High School
    Mar. 2004 - Feb. 2007

Activity

  • A representative of South Korea, IOI 2004

Accomplishment

*chronical order

DAYBIT

a centralized cryptocurrency exchange located in South Korea

BinaryFace

a real time facial tracker SDK of Hypersense participated in the whole process

Frip

a social activity platform of Frientrip for generations in 20-30s based in Seoul participated in launching the project

  • App that you want to share this year, selected by Google Play in 2016
  • Apple's "Best App of the Year" in 2016

CookieRun

a side-scrolling running game of Devsisters

  • participated with 2 - 5 seasons which made the biggest net profit
  • Most downloaded game of 2013 in Korea
  • Top 10 of Apple app store sales in 35 countries in 2014

MetroConflict

a futuristic FPS game of Redduck

  • participated in the project before the service

OTL

online time table service for KAIST students

  • attained more than 10,000 users using the service before 2014
  • built the app with a team in a size of four students as a graduation project

Open Source Contribution

2019

OpenAI/Baselines

Openai/Gym

2015

MameDev/Mame